
BTV Mixamo Pro: Enhance Your Animation Workflow!!

A Powerful Upgrade to the Adobe Mixamo Addon!
This is Pro version of Adobe’s add-on but upgraded to Blender 4.4+. The biggest limitation of Adobe’s original Mixamo add-on is that after you’ve applied an animation with Apply Animation to Control Rig and moved your character around, adding another animation with it can distort the rig.
We Solved That In Two Ways!!
1. is figured out the exact reason for one of the rig distortion causes and implemented an automatic fix that happens whenever you select a character rig and click Apply Animation to Control Rig.
2. is with our Append and Animate feature that we created, initially, as a workaround for the distortion. With Append and Animate you can append a character from file or on import and instantly apply any animation.
3. is with our Append and Transfer feature that we created as a reliable fallback. With Append and Transfer you can append a character from file, copy the animation directly onto your selected/that same character, and automatically remove the appended character, ensuring the animation is applied successfully every time.
Apply Animation Is Smarter
Clicking Apply Animation to Control Rig is smarter too—if no rig exists, it automatically adds one.
These new approaches will make sure that you never have to stop animating when using BTV Mixamo Pro and with added documentation, informative error messages, better interface, and improved error handling throughout, the add-on now works in far more cases and delivers consistent results every time.
New Mixamo Downloader
We added a Mixamo Downloader button that opens up an interface where you can download all 2000 Mixamo Animations in 1-click!
It’s Fully Supported!
Also this add-on is fully supported. If there’s ever any issue as to the functionality…just let us know…We’ll get working on it ASAP.

Example of rig distortion
🙂How to Use Main Rig Distortion Fix🙂
Our latest rig distortion fix is automatically implemented whenever you click Apply Animation to Control Rig there’s absolutely no need to do anything different…🙂
🙂How to Use Append and Animate🙂
Save Character to Asset File: Initially, save your full character, rig and all, to it’s own asset file, and make sure everything related to your character is in a singular collection. Then: Choose asset file on panel . Enter the character’s collection name on panel. Make sure the animation you would like to add is selected in the Source Skeleton box. Click Append and Animate button to re-import the character and apply the new animation seamlessly…🙂
🙂How to Use Append and Transfer🙂
This works just like Append and Animate, except instead of keeping the appended character in your scene, you first select the character in your scene that you want to apply the animation to, then click the Append and Transfer button to import the character from your asset file and apply the Source Skeleton animation to it. The Append and Transfer feature then automatically copies the keyframes from the appended character to your selected character and deletes the appended character, providing a reliable workaround that ensures you can always apply animations to your character…🙂
🙂How to Use the Mixamo Downloader🙂
Log into Mixamo via the Mixamo Downloader interface. Choose character, set your output path, and choose one of 3 options: T-Pose or Animations containing the word or All Animations. T-Pose will download the T-Pose for your character. Animations containing the word will download all animations tagged with a phrase, even if “the phrase” isn’t in name, thanks to Mixamo.com’s hidden tagging system. All Animations will download all 2300+ Mixamo animations!..🙂
